ACM IUI 2026
Robotics • Spatial Computing
I build robotics and simulation systems, leveraging a strong background in spatial computing, interactive software, and product development.
Native spatial interfaces and interactive systems for Apple Vision Pro: games, simulators, and real-estate visualization — from concept to App Store.
Built a spatial game with real-time scene understanding, procedural IK-driven robot motion, custom AI pathfinding on reconstructed real-world geometry, and iPhone-based control input.
A jet engine simulator that combines real-time engine simulation with an interactive 3D experience.
Built the engine behavior model with dynamic performance simulation, animated visual system, and spatial UI.
Custom sites, landing pages, and automation with non-standard web integrations when off-the-shelf tools weren’t enough.